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  1. Main Page ‎(26,137 views)
  2. Quantum GIS plugins ‎(8,894 views)
  3. Open issues ‎(8,836 views)
  4. OTB Backlog ‎(4,507 views)
  5. Connected component segmentation module ‎(3,880 views)
  6. ESA SOCIS 2011 ‎(3,482 views)
  7. Monteverdi ‎(3,230 views)
  8. International Charter Products To KML ‎(2,927 views)
  9. Mac issues ‎(2,549 views)
  10. Quantum GIS access to OTB applications ‎(2,449 views)
  11. ITKv4 Migration Plan ‎(2,377 views)
  12. Feature Requests ‎(2,276 views)
  13. Object detection ‎(1,836 views)
  14. Classification chain ‎(1,734 views)
  15. Meeting Minutes ‎(1,652 views)
  16. Developer docs ‎(1,641 views)
  17. Wrapping ‎(1,623 views)
  18. OTB-PostGIS Interface ‎(1,574 views)
  19. MSAVI ‎(1,408 views)
  20. How to release ‎(1,293 views)
  21. Visualisation Refactoring ‎(1,225 views)
  22. OTB 3.2.2 ‎(1,220 views)
  23. Windows Build ‎(1,217 views)
  24. SRWI ‎(1,152 views)
  25. Missing tests ‎(1,149 views)
  26. Multi-threading support for filters working on data types other than images ‎(1,114 views)
  27. Monteverdi Modules ‎(1,101 views)
  28. 19.08.2010 - TCon ‎(1,092 views)
  29. OTB 3.10 ‎(1,064 views)
  30. TODO List ‎(1,053 views)
  31. Image Navigation ‎(1,053 views)
  32. Specific Platform Issues ‎(1,027 views)
  33. Migration guide ‎(1,008 views)
  34. Details algorithms and planning of the SOCIS project ‎(999 views)
  35. How to Release 3.10 ‎(986 views)
  36. Release management ‎(984 views)
  37. Windows issues ‎(966 views)
  38. OTB 3.6 ‎(926 views)
  39. Linux Build ‎(912 views)
  40. Bugs du jour ‎(896 views)
  41. Qgis plugin creation ‎(873 views)
  42. Source checkout Instructions ‎(858 views)
  43. WhoWhat ‎(850 views)
  44. Commit message flags ‎(840 views)
  45. CartographicDBValidation ‎(832 views)
  46. TNDVI ‎(794 views)
  47. ImageFileReader status ‎(791 views)
  48. Alignment and right angle detection (Burns, Grompone) ‎(789 views)
  49. Common compilation errors ‎(786 views)
  50. Rewrite texture computation for FeatureExtraction application (ScalarImageTextureFunctor is doing too many allocations) ‎(786 views)

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