Request for Changes-76: Single band color-mapping in Monteverdi
Contents
Status
- Author: Julien Michel
- Submitted on 13.21.2016
- Proposed target release: 5.10 / 6.0
- https://git.orfeo-toolbox.org/otb.git/shortlog/refs/heads/colormap-shader
Summary
This RFC brings new shader effects in Monteverdi, for global and local color-mapping of a single image band.
Rationale
Color-mapping enhances perception of details in single band mode. It is very usefull when viewing DSM images for instance.
Implementation details
Classes and files
Colormaps were imported from ITK (see this Insight Journal paper). Imported colormaps are Jet, Hot, Cool, Summer and Winter. Other colormaps from the paper could be easily imported, as well as colormaps from other sources, as long as mapping formula is provided. Note that mapping is not done through LUT interpolation but using an explicit formula.
Visualization/Ice
StandardShader class has been updated to provide the new effects :
- SHADER_LUT_JET
- SHADER_LUT_HOT
- SHADER_LUT_WINTER
- SHADER_LUT_SUMMER
- SHADER_LUT_COOL
Mapping is applied after shader range normalization and gamma correction.
Local version using local contrast range are also implemented :
- SHADER_LUT_LOCAL_JET
- SHADER_LUT_LOCAL_HOT
- SHADER_LUT_LOCAL_WINTER
- SHADER_LUT_LOCAL_SUMMER
- SHADER_LUT_LOCAL_COOL
Visualisation/MonteverdiCore and Visualization/MonteverdiGui
Various classes have been modified so as to :
- Add the new effects to the shader toolbar,
- Filter available effects depending on visualization mode :
- RGB: No LUT shaders,
- Grayscale: No spectral angle